Exclusive CUO being a closed repo?
In the future, if that's what it takes to stop all the issues, yes.Exclusive CUO being a closed repo?
I have actually been playing with the idea of making Camping a skill where once the "camp" is secured it stays there for X minutes based on skill with the radius being quite big. Anyone who enters the camp site who is NOT allied/guilded/partied auto reveals.FireFly had a great idea to which any player stealthing in a champ spawn area become grey/flagged as criminal.
Let's examine WHY this is a good idea.
People are specifically using a blue character to scout champion spawns with the sole intent of raiding them on their reds. IRL that would be considered accessory to murder & should also be considered one in game.
WHY do people use blues & not reds for this? You ask?
Because a blue will not be revealed by AOE spells & therefore the raiding party can stay hidden while committing a criminal act of scouting.
This should apply regardless of if these blue scouts are being botted or not.
I've scouted plenty a champ spawn on my red stealther years ago & you had to make sure not to be near a blues AOE spells or risk being revealed. Scouting on a blue to avoid this imho is an abuse of the game mechanics. (botted or not)
Don’t like this decision, the list was a nice factor for this server, I don’t care what other games have, I don’t play those. Hope I could get my disappointment across in a civilizedIn the future, we are looking at a CUO exclusive client. It is the only true way to limit this type of behavior.
Otherwise, as I stated before when I do patrols and see people running around especially hidden in an animal form and I freeze them, they do respond.
This isn't a case of me siding with them vs us. I could care less what the factions/friendships are in-game. This is a case of what I physically see and log and also believe. I asked if anyone could point me to one other MMO-style game that had an online list. I couldn't find one and was curious to browse their forums to see if there were any complaints/issues. Nothing.
View attachment 4255 - a picture someone posted recently on Stratics from the Final Fantasy online game when talking about bots.
The difference here is I do actually do patrols and pop in on people. That deterrence is the most powerful tool I AM AWARE of. If someone is aware of something else that actually works, all ears and ready to learn.
why not wait until that system is in place? This poll was created by someone who is t an active player here anymore and the only proponents of it seem to be brk , so although you say you aren’t taking sides, you are benefiting one side. I don’t care what other mmos do, I don’t play them. How many have non consensual pvp? What I really don’t like is the slim brexit majority the poll showed supporting this decisionIn the future, we are looking at a CUO exclusive client. It is the only true way to limit this type of behavior.
Otherwise, as I stated before when I do patrols and see people running around especially hidden in an animal form and I freeze them, they do respond.
This isn't a case of me siding with them vs us. I could care less what the factions/friendships are in-game. This is a case of what I physically see and log and also believe. I asked if anyone could point me to one other MMO-style game that had an online list. I couldn't find one and was curious to browse their forums to see if there were any complaints/issues. Nothing.
View attachment 4255 - a picture someone posted recently on Stratics from the Final Fantasy online game when talking about bots.
The difference here is I do actually do patrols and pop in on people. That deterrence is the most powerful tool I AM AWARE of. If someone is aware of something else that actually works, all ears and ready to learn.
That's what I was saying all along. The only people that were rallying behind removing the list are the two guilds that actively PK (and use scout bots). It is what it is though. I got my characters scrolled out without interacting with those clowns. I feel bad for new players that can't use the list to learn when the bots are offline.I have to somewhat disagree on this being an issue for both PvM and PvP. This benefits the PvP'ers.
Their rail bots will still rail bot and send the hook to their discords notifying that someone is spawning. The PvM'ers will just not know their rail bots are online now.
Like pvp Sundays on any facet? I'd be open to that if we had non pvp Saturdays toowell, seems that they are getting what they want anytime they ask for something. WHEN not IF it backfires and they see even less action in fel because everyone just refuses to go on principle, then they will find something else to cry about it and it will continue to push more and more people away from the shard.
yeah your idea is probably more feasible than mineThe other benefit is having a script to scan the player list every second. Not only can you see who is signing in and out, but you probably could work out exactly which players are linked to which characters, by the sign in gap between the switches.
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Like pvp Sundays on any facet? I'd be open to that if we had non pvp Saturdays too
110s aren't worth their time. In the time it takes to get them you could have bought them. Faster earner for me was doing tmapsI still say the ilsh etc. champ spawns should drop scrolls, but maybe not as many, or not as high. Cap them so that they don't drop more than 110's or something.
This will leave incentive to do fel spawns still if you want to skill your character higher than 110.
Currently there is 0 incentive to do them and they just sit active all the time.
I can't begin to explain how wrong I think this is. You want to limit and restrict how the majority of players are allowed to enjoy the game because of a tiny fraction of the playerbase?In the future, we are looking at a CUO exclusive client. It is the only true way to limit this type of behavior.