Vice Vs Virtue combat will be active on all facets.
Entering the region of an active VvV battle will flag any VvV as combat restricted (Heat Of Battle) which will prevent recalling / gating away.
Silver gained during a VvV battle, while uncontested (no opposing VvV players in the region) will reduce silver by 50%.
Non VvV players who flag VvV will now only remain flagged for 10 minutes (down from 30). Remember assisting or fighting VvV in any way will restart this timer.
If a Non VvV player flags VvV in one facet but then travels to another it will now clear them of being flagged for VvV.
Remember you can not travel when Heat of Battle if active.
Some VvV rewards have had their prices increased.
VvV equipment will now spawn as BRITTLE instead of Antique and have 150/150 durability.
Brittle does not make items decay quicker. Instead these items are = to Replica items obtained from champion spawns and simply just can not have Powder Of Fortification applied to them.
VvV mounts and Essence of Courage have been removed.
Players can now purchase VvV Ethereal Horses and Ostards for 15,000 silver.
These Ethereals come Blessed.
Can only be used while you are in VvV and are Owner restricted.
Provide a 5% PvM damage reduction bonus, while mounted.
We have a few more new rewards on the way and will continue to listen to player feedback in regards to these VvV changes.
Bug Fixes
Abyssal Infernal and Stygian Dragon Abilities are now more accurate.
Fixed an exploit where players could obtain an unlimited amount of City Banners.
@DewCono will be awarded 1,000 Sovereigns for bringing this to our attention.
Controlled pets will no longer cast heal spells when they have the Mysticism magical ability.
Attacking your own summons will no longer flag you as a criminal.
Added extra information to the VvV signup menu so players understand what they are getting into.
Added a small amount of silver awarded for enemy kills. You will not earn silver for any account matching IP's to reduce abuse. You can only gain silver 5 times in a 3 hour period from a player. Each kill from that player halves the silver earned each time, so 20, 10, 5, 2, 1, 0.
Bug Fixes
The Invigorate HP bonus will now go over the cap correctly.
The Masonry Gryphon and Gargoyle statue have had their crafting success rates adjusted.
The Salvage bag now takes into account your Blacksmihing or Mining skill correctly.
The Salvage bag should now work with the correct tools. (IE - Smithy Hammers)
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