Explosion Potions now do damage based on the LOS of the potion, not the player who threw it.
Failing to craft an item that uses ML Peerless resources will no longer use up that ML Peerless resource.
Vendor Search now correctly checks for items, in containers, on player vendors. It also now shows the price of the parent container if the entire container is for sale.
Added in a new backup system to automatically archive saves once every 3 hours. This will allow us to have a wide assortment of backups incase points get corrupted again.
Added in missing Ter Mur Quests Reward Books.
Changes
Removed the "Event Hall" area. We will placing most event gates, when an event is active, in New Haven from now on. The intent is to bring more traffic to New Haven.
Young Player duration has been reduced from 10 days in-game time to 7 days in-game time.
Updated Museum Reward bags and Percolem Reward backpacks to hand out the correct resources.
Fixed an issue where leather wasn't being moved to a players backpack when creatures were skinned with the Harvester's Blade.
Fixed an issue where the auction claim period, on player auction safes, would reset after a server restart.
Pet training gains should now be more in line with UO.
Cleanup Britannia now accepts all equipment and awards points based on resources used + loot intensity. (Using imbuing weights to calculate worth of items)
Fixed an issue where stat timers would not start when a player logged in. Regen rates should now work correctly.
A brand new, 100% custom, Achievement System was added today. You can access it easily by clicking on yourself once, in-game, and selecting Achievements.
This system is still in a BETA stage we just needed a more active platform to actually test it as by itself it can do little harm.
Please understand points may reset. Report any bugs you find with this system in the normal bug reporting location.
Bug Fixes
The Boss Kill Tracker has once again been turned back on and is located near the Luna public moongate.
Server Restarts/Disconnects not longer kick players out of the Shadowguard encounter unless the encounter has expired.
Players kicked from a Shadowguard room now go to the Shadowguard lobby.
Armorers can now correctly be bribed and give bulk order deeds.
Future Dread Mares will correctly have the Dragon Breath ability.
Somebody slap me next time I try to mess with forum colors. It looked okay on my phone but awful on desktop.
Runic Reforging now uses the proper amount of runic charges.
Fixed damage fatigue. It is now much closer to UO. This should prevent monsters from also fleeing at warp speed.
The Slasher Of Veils stats were completely off. One of the biggest changes you will notice is his Hit Points are now random between 50,000 through 65,000. His old Hit Points were always 100,000.
Players can now be up to 10 tiles away and still claim Bulk Order Deeds from BOD producing NPCs.
Added missing warning messages for players who get Discorded.
My Points has been added to the Account menu that all players can access by clicking on themselves once and clicking on My Points. My Points are PER CHARACTER only where as My Account and My Houses is the whole account.
From here you can also access Bulk Order Points, City Loyalty, and all the Revamped Dungeon / Seasonal Points.
Bug Fixes
First Aid Belt now accepts Enhanced Bandages.
Eleven Spellblades are now created as Fencing weapons.
Tangled Roots will no longer teleport players under the Ethereal Voyage spell.
Due to a recent story arc event Heartwood has been destroyed and has been overrun by Juka Warriors. The guards have also fled these zones so beware.
A lot of the Heartwood content was pointless and boring. IE - The quests to AFK farm runics that you now get through the BOD system.
That being said all creatures with fame above 150 (Mongbats) have a decent chance to drop another bag. Inside could be any random recipe or talisman.
Any quests for specific spells will be moved out of Heartwood and will be handled as players report any issues they have with completing basic content.
Bug Fixes
Classic Ships have been updated to have some of the functionality of Galleons.
All Classic Ships can only hold 400 stones regardless of the size.
Fixed a few issues with the container using for the Special Fishing Quests, inside a boats hold.
Galleon Holds now update correctly when items are added or removed. Also all components of a Galleons addon container will now correctly display the contents of what is inside.
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