But they have more INT now after tame than before. Isn't that what was proposed? More INT vs STR?Ah well
After tame
150str
310int then? Other way before they was better since had 25more str after tame than now
I was reffered to after tame hereFirst thing i noticed so far
Its first beetle with discordance skill possible to choose as Magical Ability-also its first beetle you cant add
Ai
Mortal
Rune corruption
Magic-it has native mistic and im ok with this- maybe we could disable over write magic ability in this case? Just let it be only mistic caster pet?
Now few things about stats
I know there was request for 180 dexternity on this beetle and im fine with 180 as starting stat same as 100-150basic str on this pet but starting mana and Intelligence at 100-107?
Fire/blue beetle
100 hp 150str
Around 50 starting dex/stamina
500mana and 500 int.
So basic stats at 100% meele type of beetle all together (hp stam mana) 700 points+-
I understeand 180 stamina for sure will affect other stats but with basic 100str and so far 100 mana (once again this pet supposed to be native mistic caster) looks funny. Can we at least made stats more balanced?
Honestly something like
100hp 150str
180stam 180dex
350-400 mana / 250?int
At least this stats are more accurate for caster pets to make them not only use for crafter.
I have 0 mining across my all 4 accounts but i actually active use both blue and fire beetles for fight
Yeah, they now have slightly more INT and slightly less STR. That was one of the changes asked for since it's a mystic pet.I was reffered to after tame here
I've been testing mine on various mobs around the lands. As far as a combat pet it feels great. I'll test the unravel portion later.Yeah, they now have slightly more INT and slightly less STR. That was one of the changes asked for since it's a mystic pet.
Chaos damage its random damage type each time soI don't think it needs anything extra just because it's not a mount, the fact it can cast is unique enough.
the stats for the beetle should be comparable to the other utility beetles - the essence scarab should have no advantages or disadvantages than the other beetles, plus the fact it's a 1-slot means that by the time its 5-slot, it'll be maxed out anyway.
would it be possible to code the beetle to do chaos damage instead of 100% energy?
yeah, i thought that would be cool and unique, and tie in to the myst spells that do chaos damageChaos damage its random damage type each time so
This is going to be adjusted prior to release to also be capped at 150.ALSO
why there is 180stamina on them?
When even tritons with 200+dex have max stamina cap at 150?
Dexternity define pet speed
Stamina on pets is actually caped at max avalible 150?
Chaos damage is an interesting idea.yeah, i thought that would be cool and unique, and tie in to the myst spells that do chaos damage
You cannot train a pet above 150 stat......
i would like beetles to have more weight limit,
example: if you train it STR to 700 and 5 slots it will be able to weight 2500...
450 stones of weight on smelter beetle means few thousands of ingots inside, stupid idea. My miner won't complain tho. Will have to recall to bank once or twice a day only.I like the idea of soulforge beetle.
I would like the fire beetles to have an inventory, even if it is small, like 450 stones.
May be all beetles can have a small inventory rune beetles too
i would like giant beetles to have more weight limit,
example: if you train it STR to 700 (MAX Trainable STR) and 5 slots it will be able to weight for example 2500