Treasures Of Tokuno, Clean Up Britannia, and Store dyes now work on a wider assortment of items and function more like plant pigment dyes.
Cleaned up and removed various legacy code from the old banking/ legacy bank check system.
Cleaned up and removed remnants of the Magincia Bazaar system (deprecated on Heritage).
Added in support for a future system (not available yet) where players will be able to place vendors, that appear on vendor search, in the various vacant dirt plots around Magincia (Trammel).
Free to place minus the cost of the deed.
First come first serve.
One "houseless" vendor per account.
Must be "refreshed" once every 30 days or it will drop to make room for someone else.
If dropped all gold and items held will be deposited into the owner's bank.
Intended to be used by new players who want to get a shop up and running quickly but don't yet have access to a house.
Bug Fixes
The Deathray spell now checks the map the target is on along with their location.
Fresh Purchase Order Deeds can be purchased from Bankers for 100gp.
The player selects a resource type(such as Ingots, Leathers, or Boards) and inputs:
Total Amount: The number of units needed (must be greater than 0 and not more than 60,000 units).
Price Per Unit: The amount of gold the player is willing to pay per unit (must be greater than 0).
Total Funds: Automatically calculated as (Total Amount * Price Per Unit), and this amount is prepaid by the player when the purchase order is created.
Limits: The total cost of the purchase order cannot exceed 1,000,000 gp.
After selecting the details and submitting the order, the purchase order is sealed and cannot be modified further. The deed now represents a binding contract between the player and whoever fulfills it.
From here you need to add it to your player vendor. Then other players can search for it.
Purchase Order Deeds are automatically marked Not For Sale.
Fulfilling a Purchase Order:
Any player can find and fulfill active purchase orders via the Orders Boxor by interacting with player vendors holding active purchase orders / traditional vendor search.
Orders Boxes can be found at Britain, Luna, and New Haven Bank.
Orders Boxes only search for active purchase orders and will let you know if none are available.
The player who wishes to fulfill the order double-clicks the order from inside the player vendor's backpack and then selects the correct resource type specified in the purchase order.
They can then supply any amount of the resource (up to the remaining amount needed) and are paid based on the agreed-upon price per unit.
The player receives payment immediately, calculated as (Units Provided * Price Per Unit).
The purchase order's current amount is updated with the units added, and its total funds are reduced accordingly.
The order remains active until the full total amount of resources has been provided.
Example: If the player orders 10,000 Iron Ingots at 10 gp per unit, another player can add 5,000 Iron Ingots and receive 50,000 gp immediately. The order will remain active until another player adds the remaining 5,000 Iron Ingots.
Redeeming a Purchase Order:
Once the purchase order is sealed and fully prepaid, the owner can redeem the order when it is in their bank box at any time.
Upon redemption:
Any remaining resources owed to the vendor are transferred to their bank box.
Any remaining gold from unfulfilled portions of the order is deposited back into the vendor's bank account.
If the order has been fulfilled and the player retrieves the resources, the purchase order deed is deleted.
Purchase Order System Disclaimer:
Not all resources have been added yet.
If you notice a missing resource please let me know which one.
If you have suggestions for other items please let me know which ones.
The 1,000,000gp total cap could be raised. I just need a better idea of what an appropriate cap would be.
The menu itself is still being built. It will eventually get a more modern design.
Please report any bugs or exploits found with this system right away.
Additions
When a player is beheaded, the head will now record who beheaded it along with the date.
Primer Mastery Books can now be purchased from the in-game store for 100 Sovereigns.
When locked down in a house it can hold up to 300 Skill Mastery Primers.
A new Kill Tracker System has been introduced to monitor your progress in killing specific monsters worldwide.
This system is in BETA and scores will be reset before the system goes live.
You can view your kill counts for specific monsters and track your achievements as you battle various creatures on Heritage.
Visit the Kill Tracking Herald currently set up in Luna.
[ShowKills - command to view your own and other's kill tracker.
When you kill a kill-tracked creature you will be notified with a green system message.
Once a tracked creature is killed for the first time it will add the kill tracker object to your Kill Tracking Menu for you to view.
There are currently a lot of creatures set up to have their kills tracked/can be collected.
More/All will be added as time goes on.
The player who delivers the final death blow is considered the "killer" of any one creature.
Please report any bugs or suggested improvements regarding this initial implementation HERE.
This system is currently only live for testing purposes. This is not the final version. Further enhancements will include a reward system/special loot obtainable from certain kill-tracked monsters after certain milestones are reached. Total scores across all characters on an account could also be tied into overall Rank scores. I am interested in other ways to enhance/improve on this general idea. Please share them HERE or in Discord.
Changes
Stackable items (resources), Commodity Deeds, Purchase Order Deeds, Custom Outside Stairs, and House-Only Items are now deleted from the world when a house containing them collapses.
Bug Fixes
Grubbers will no longer grab insured items, resulting in them dropping nothing when they were killed.
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