Decorative Guildstones have been added to the in-game store for 1,500 Sovereigns.
Available in 3 different styles – Legacy, Knight Chess Piece, and Rook Chess Piece.
When locked down in a house a context menu option allows the house owner to update guild information on the stone.
When double clicked the stone will display the Guild Name, Guild Abbreviation, Guild Leader’s Name, and Guild Leader’s Title.
Can be dyed with regular, pigment, natural, and promo dyes.
Bug Fixes
The way monsters flee has been reworked.
Fleeing seems to be triggered at 16% life, however there appears to be a chance to flee after each check. So some low HP creatures won't appear to flee at all as they are killed before the next flee check can process.
Fleeing creatures seem to re-engage their combatant, however they can disengage even without any further provocation.
The Decorative Mage’s Set has been added to the in-game store - 700 Sovereigns.
Each set includes 2 decorative mage thrones, 1 decorative magic book stand, 2 decorative specimen shelves, 1 decorative mage’s crystal ball, 1 decorative mage’s rug.
Each item can be dyed with regular, furniture, natural, and promo dyes.
The rug can be placed as both small and large versions.
Bug Fixes
Controlled pets will now take slightly more damage from monsters and bosses.
This is the beginning of our attempts to better balance out pets vs how they are on production in regards to their ability to tank major end content bosses without the need of the tamer to heal or monitor the said pet.
All testing has been done on OSI and we are interested in feedback from OSI players. Please report any perceived issues right away. We have plenty of room to adjust both ways.
Fixed an issue in certain situations where pets trained in Discordance were not able to gain the skill correctly.
It is no longer possible to mount VvV mounts outside of VvV.
Despise controlled creatures will no longer spam sound effects when set to follow.
The Slasher of Veils now takes more damage when inside the Chamber of Virtue.
The Slasher now spawns further north of the Chamber of Virtue, in the abandoned town, and must be lured down to it.
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