Dan(Tasanar)Today at 12:34 PM
UO has not really addressed "balancing" their pvp in quite some time. With the advent of all the new clients and such, if someone wants to start a discussion about it on the forums, we can start discussing and looking at things. 15 tiles does seem to be a bit much. 12 for example seems more reasonable when compared to other range mechanics.
[12:34 PM]
We can freely talk about whatever here too, but unless it goes on the forums and everyone has a chance to speak up it won't happen.
So lets open this up for discussion...
I tested today and it is the same on OSI 15 tiles is what wall of stone can be casted.
I tend to agree with Dan on the 12 range, maybe even 10. it may be ok with 15 tiles on OSI, but nowadays with scripts its pretty ridiculous that someone such as Sayago who runs speed hacks and can cast 15 tiles away, its getting out of hand.
UO has not really addressed "balancing" their pvp in quite some time. With the advent of all the new clients and such, if someone wants to start a discussion about it on the forums, we can start discussing and looking at things. 15 tiles does seem to be a bit much. 12 for example seems more reasonable when compared to other range mechanics.
[12:34 PM]
We can freely talk about whatever here too, but unless it goes on the forums and everyone has a chance to speak up it won't happen.
So lets open this up for discussion...
I tested today and it is the same on OSI 15 tiles is what wall of stone can be casted.
I tend to agree with Dan on the 12 range, maybe even 10. it may be ok with 15 tiles on OSI, but nowadays with scripts its pretty ridiculous that someone such as Sayago who runs speed hacks and can cast 15 tiles away, its getting out of hand.




