While we don't plan on bringing back the inherent Felucca luck bonus we will look at enhancing / creating some new spawn points with increased reward in Felucca.
Example:
Cora in Felucca would still drop the same intensity items as if in Trammel but if killed in Felucca she would drop 3x the number of magic items.
I'm also interested in getting a list of ML named monsters that DONT drop quest items and possibly creating some unique spawn points in Felucca for them.
They would also drop 3x the number of magic items when compared to their non-felucca cousins.
Currently I have:
Swoop,
Rend
Example:
Cora in Felucca would still drop the same intensity items as if in Trammel but if killed in Felucca she would drop 3x the number of magic items.
I'm also interested in getting a list of ML named monsters that DONT drop quest items and possibly creating some unique spawn points in Felucca for them.
They would also drop 3x the number of magic items when compared to their non-felucca cousins.
Currently I have:
Swoop,
Rend