New Young Player System
Limited Time Valentines Day Mini Event
Changes
Bug Fixes
- Newly created accounts on Heritage will now start (Young).
- Young player benefits:
- Can not be attacked by monsters outside of dungeons. (Quest monsters are different)
- Will be teleported, with all their belongings, to a random city healer if they die.
- Will be healed by wandering healers, if damaged.
- Are immune to poison.
- Can instantly log out anywhere.
- Can use the Young Player Instant Travel Menu
- Young Player Instant Travel Menu
- While you are young this menu will appear every time you log into Heritage.
- This menu allows you to instantly travel to pre-selected locations around the world.
- We will be expanded on this list as time goes on.
- You can also access this menu anytime by clicking on the "Young Player Assistant".
- Young Player Assistant
- This item will spawn in the backpacks of all newly created Young players.
- This item can only be used by Young players.
- This item will bring up the Young Player Instant Travel Menu when double clicked.
- Coming soon this item will heal and refresh young player characters once every hour, when used. (not implemented yet)
Limited Time Valentines Day Mini Event
- Starting now until 15 Feb 2018 players can access a special gate to fight "Evil Cupid".
- Cupid will spawn once every 10 minutes and will have a chance to drop 4 unique items.
- 100% of the time Cupid will award one player with a Whispering Rose.
- 15% of the time Cupid will award one player with one of the rewards list below:
- Cupid's Quiver
- Cupid's Bow
- Cupid's Sash
- The gate to fight Cupid has been set up on top of Britain Bank (Trammel)
- Cupid will spawn once every 10 minutes and will have a chance to drop 4 unique items.
Changes
- The Mythic Character Token has been added
- http://www.uoguide.com/Mythic_Character_Token
- This token can be used to set 5 skills, of your choosing, to 90 while also maxing out your stat cap.
- Existing characters must have less than 200 skill points when the token is used. (you can soulstone skills off to meet this requirement)
- Tokens can be purchased from the donation and gold special item merchants.
- 400 Sovereigns.
- 4 Million Gold.
- http://www.uoguide.com/Mythic_Character_Token
- Attributes no longer show when you hover your mouse over yourself or other players.
- Character "Age" has been renamed to "Shard Loyalty".
- Added missing Honor system messages.
Bug Fixes
- Lesser and Metal Pigments of Tokuno now have a chance to drop as a minor artifact.
- Riding Swipe special move now works correctly.
- Infused Throw special move now works correctly.
- Powerscrolls removed from a Powerscroll book will no longer remain "locked down".
- Arcane empowerment now shows the proper SDI on the status bar.
- Insane Dryads will no longer fight each other.
- Wildfire will no longer follow the target around.
- The Huntmaster has re-appeared at the Skara Brae Ranger's Guild.
- Speckled Scorpions can no longer be tamed.
- Increased the follow range of pets. Before they would stop following if you moved to far from them. This range has been increased.
- Increased the chances that monsters will cast higher end spells in MageAI.
- Fixed Riding Swipe.
- Fixed Fencing masteries.
- Clean up Britannia now gives the proper points for SOSs and Ancient SOSs.
- Adjusted location to Jhelom Gate in the Crystal Portal.
- The Chain Lightning graphic will now properly trigger even when the target creature(s) die.
- Non-stacking spells, ie magic arrow will now fizzle when damage is attempted to be stacked. (Cast to fast. This behavior was confirmed on real UO)
- Fixed an issue where having negative luck items on was making various points go negative. (Tokuno, Dungeon points, ect)
- Further tweaked Riding Swipe so it works correctly in regards to the mount being healed before it can be used again.
- Added the proper visual effects to Injected Strike.
- Injected Strike no longer bumps poison level to Lethal.
- Adjusted Injected Strikes fail level since Poisoning is maxed out at 100 and not 120.
- Stealing from town containers now holds the inherent risk that guards could be called on you. (any facet)
- Wild Tigers can no longer be mounted. (Sorry guys)
- Removed the "No-Repair" property from various items. Existing items have been fixed.
- Beetle and Ridgeback Ethereal Mounts should now correctly display their Ethereal color.
- VvV potions can now only be used by those actually in VvV.
- Fixed an issue where players could sometimes "fall" under their boats, especially in the Corgul region, rendering them helpless unless a GM was on to reset them.
- Deadly Poison application skill needed reduced from 95 to 80.
- Added missing tailor BOD reward cloth color to tier 6.
- Fixed City Loyalty System custom Titles.
- The Gauntlet system now only counts players when determining the number of bosses to create.
- Combat heat now applies to aggressors and aggressed, per OSI.
- Basic behind the scenes tweaks to start combatting the issue where mobiles and items sometimes do not load on the screen.
- You can no longer walk and use archery weapons at the same time, unless using the special move.
- MageAI spell casting no longer depends on a creatures magery skill, but instead depends on the mana pool.
- Increased heal chances for spell casting AI.
- NecroMageAI now uses spirit speak.
- Pets flagging as aggressor/aggressed now hands out the proper combat heat delay to players.
- Ethereal Ki-Rins and Unicorns now display their ethereal color correctly.
- There are few other ethereals that will be fixed with a future publish.
- A complete rewrite and cleaning up of code regarding how items, houses, and mobiles load on your screen has been performed.
- Players, monsters, houses, and items should now correctly load on your screen when entering an area or teleporting into an area.
- Hours of testing, with multiple developers, went into this.
- If you find any bugs with the new code please report it right away here: http://trueuo.com/index.php?threads...recognized-as-mobiles-by-steam-and-razor.203/
- Include a screen shot, what you were doing, and the best possible way to replicate it.
- An issue where killing certain Exploring The Deep quest monsters, not getting credit, and then having it not respawn has been resolved.
- Fixed usage range with Trade Ministers to 5 tiles.
- Trade Order Crates now can hold 1000 stones.
- Bugged out titles received from completing your first Trade order have been fixed.
- Velocity no longer processes on a successful parry.
- Fixed an issue where the Mythic token would not properly apply the stat bonus.
- You will no longer "black out" when teleporting on a galleon.
- Fixed a crash regarding the Magincia Bazaar system.
- Various spells will now still proc the animation "on death".